Devil's Pact Guild in Albion Online

upalbion Date: Jun/19/16 02:25:20 Views: 1195

Many guilds have traveled the lands of Albion, in search of fame, riches and to dominate the world. Few have succeeded in their conquest, but Devil's Pact is one of them. They stood the test of time and have become a prominent name in Albion Online. The Right Hand of Devil's Pact, Capnkid, guides us through the history of the guild, and gives an insight on their current rivalries as well as the guild's goals.


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"Albion isn't the first game that Devil's Pact has played, and very likely won't be the last. We have created many guilds under other names, such as Muetros and Zerg Hostile. 


Now, for roughly a decade, we are known as Devil's Pact," Capnkid explains. "During Closed Beta, we played in some other guilds, and decided to initiate Devil's Pact in the 2nd month of Closed Beta. "


Devil's Pact is a guild that is evidently well-structured in their successes during Closed Beta. They follow a certain philosophy (a rather cool one too) to determine who is capable of running with the Pact.


"Devil's Pact models Sith philosophy [Star Wars, anyone?]. There's a real discipline and strategy to keep things running behind the scenes for us. Our greatest assets are wealth, and provocation. It is not easy to walk with us and keep pace, so we can't play with just anyone under the name of Devil's Pact."


Devil's Pact's Goals


What are Devil's Pact's goals in Albion Online?


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"Devil's Pact was originally a PK (player killing) guild, but we have a promise to our members that we will provide them with the full experience of the game. With that being said: Raids, GvGs, city fights, castle fights and crafting are all areas of the game we have dabbled in."


Keeping word on their promise has allowed Devil's Pact to accomplish specific goals that very few other guilds have experienced.


"We want to have a name in all aspects of the game. For that very reason, we have achieved killing every raid boss, including Demon Prince."


Considering how quintessential land-ownership is to the guild experience in Albion, Devil's Pact made sure to get their hands on all the land they could.


"Territories are so important, and we've always had enough to supply our needs in the guild. We also love city fights as they provide action, as well as income to our guild. As such, we have always taken stake over at least one city," Capnkid explains. "To put it simply, our goals haven't changed much since the first day of the game. Regardless of whether our guild is strong or not, it's more about our play style than anything. At the moment, our current aim is to be the top of the kill fame on the leaderboards. Hoping for the best!"